Tier 5 of 6

Money Builders™

Ages 15–18

9 Sessions

Self-Paced

Entrepreneurship · Build a business from the ground up

Coming Soon

A new kind of money education

Real ideas. Real customers. Real results.

No commitment. Just first access when enrollment opens

——The venture

Turn ideas into opportunity.

Money Builders takes teens through the real-world process of starting and running a business—from finding a problem worth solving to making sales, understanding costs and profit, and creating a business plan.

Students gain the knowledge, skills, and confidence to bring an idea to life and discover what it really takes to become an entrepreneur.

9

guided sessions

2

ways to complete

1

complete founder’s packet

9

guided sessions

2

ways to complete

1

complete founder’s packet

Choose your build

Two ways to complete the program.

Same lessons. Same artifacts. Same real-world learning. Every student can complete the program.

Path 01

Live Venture

Build and operate a real business.

Work with real customer

Make and track actual sales

Compare goals with real results

For students ready to launch now

Path 02

Guided Simulation

Build a fictional venture with real business math.

Follow the same nine lessons

Make decisions and build financials

Finish the full Founder’s Packet

For students ready to launch now

Session by session

Nine steps from idea to pitch.

Each session creates a piece of the business. By the end, students have more than notes—they have proof of work.

01

Find the problem

Spot a real frustration worth solving and learn to frame it as an opportunity.

02

Talk to real people

Validate the problem through customer conversations—not guesses.

03

Read the market

Research local alternatives, demand, and the customers already buying.

04

Choose the idea

Compare possibilities and commit to one venture with real potential.

05

Build the offer

Shape the product or service, define the value, and set a smart price.

06

Make the sale

Test the offer, speak to customers, and turn interest into revenue.

07

Know the numbers

Track costs, pricing, profit, P&L, and profit per hour.

08

Make it legitimate

Learn the legal and tax basics for teens and assemble a one-page plan.

09

Pitch the business

Package the journey, share the plan, and pitch to a real audience.

—— The final artifact

Meet the Founder’s Packet.

Week by week, students build a complete record of their business journey. It’s portfolio-ready, transcript-ready, and built to show how they think—not just what they memorized.

Research & planning

Financials & P&L

One-page business plan

Pitch deck

Goal vs. actual results

Goal vs. actual results

—— Why it works at this age ——

Built for capable teens—not little kids.

Money Builders respects the way teenagers learn: through ownership, visible consequences, and work they can be proud to show.

Ownership changes everything

Students make the decisions. The program provides the structure, prompts, and guardrails that keep momentum moving.

The math has a reason

Pricing, costs, and P&L stop being abstract when they answer a question students care about: “Did my idea work?”

The work becomes evidence

The finished packet and pitch show initiative, research, financial reasoning, and communication in one meaningful project.

—— The Ledger & Learn pathway ——

Where Money Builders fits.

Every program builds the language, habits, and confidence needed for the next financial milestone.

01

SEED

Money Seeds™

Ages 5–7

02

GROW

Money Grows™

Ages 8–10

03

SEED

Money Ready™

Ages 11–15

04

STRONG

Money Strong™

Ages 15–18

You are here

05

BUILD

Money Builders™

Ages 15–18

06

LAUNCH

Money Launched™

Ages 18–25

—— Coming soon

The next great idea could start here.

Be among the first to know when Money Builders opens. We’ll send one note when the course is ready—nothing extra.

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From First Coins to Confident Decisions